UNIT DATABASE
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Troop

A versatile infantry unit — cheap, fast, and ideal for securing lanes or supporting heavier allies.

Core Stats
  • HP10
  • ATK10
  • MV2
  • Range1
  • Cost1
Troop
Troop

Elite Troop

Upgraded infantry with reinforced exo-armor and optics — double the punch of standard troops while keeping mobility.

Core Stats
  • HP20
  • ATK20
  • MV2
  • Range1
  • Cost2
Elite Troop
Elite Troop

Aegis

A heavily armored assault unit with strong attack power but slow movement. Best used to push and hold positions.

Core Stats
  • HP35
  • ATK25
  • MV1
  • Range1
  • Cost3
Aegis
Aegis

Aegis Sniper

Long-range precision platform. Can fire over allies up to 3 tiles away but is fragile and requires protection.

Core Stats
  • HP15
  • ATK15
  • MV1
  • Range1–3
  • Cost4
Aegis Sniper
Aegis Sniper

Aegis II

An upgraded heavy model built for late-game dominance. Extremely durable and powerful but costly and limited in number.

Core Stats
  • HP70
  • ATK40
  • MV1
  • Range1
  • Cost7
Aegis II
Aegis II

Aegis Carrier

Once built for Aegis transport, the Carrier now serves as a mid-range support ship — tough and steady in battle.

Core Stats
  • HP100
  • ATK30
  • MV2
  • Range1–2
  • Cost9
Aegis Carrier
Aegis Carrier

Base Cannon

Base Defense

Stationary defense platform providing long-range cover from the base. Deployed as an initial unit.

Core Stats
  • HP10
  • ATK10
  • MV0
  • Range3–7
  • Cost0
Base Cannon
Base Cannon

AT-Troop

Enemy Variant

A prototype light-armored unit with balanced stats. Effective for stalling or opening lanes.

Core Stats
  • HP10
  • ATK10
  • MV2
  • Range1
AT-Troop
AT-Troop