Troop
A versatile infantry unit — cheap, fast, and ideal for securing lanes or supporting heavier allies.
- HP10
- ATK10
- MV2
- Range1
- Cost1

A versatile infantry unit — cheap, fast, and ideal for securing lanes or supporting heavier allies.

Upgraded infantry with reinforced exo-armor and optics — double the punch of standard troops while keeping mobility.

A heavily armored assault unit with strong attack power but slow movement. Best used to push and hold positions.

Long-range precision platform. Can fire over allies up to 3 tiles away but is fragile and requires protection.

An upgraded heavy model built for late-game dominance. Extremely durable and powerful but costly and limited in number.

Once built for Aegis transport, the Carrier now serves as a mid-range support ship — tough and steady in battle.

Stationary defense platform providing long-range cover from the base. Deployed as an initial unit.

A prototype light-armored unit with balanced stats. Effective for stalling or opening lanes.
